"Breakaway Games specializes in creating learning and serious games for commercial, education and government clients," said Jenn McNamara, Vice President of Breakaway Games, Subcommittee Member of I/ITSEC and Industry Lead for the Serious Games Showcase and Challenge Committee. "During our 15 years serving these clients we've worked with a number of game engines. What is unique about Unity is the ability to quickly create and iterate on game play concepts, which we have found essential in our solution development and client management. Unity's seamless blending of next-generation visuals, multi-platform support and ease of use have led to its rapid rise for serious games creation as reflected by the spike in Serious Games Challenge and Showcase submissions using Unity."
(See below quote sheet for further comments from Serious Games Showcase & Challenge winners).
Further bolstering Unity's growth in simulation and serious games, the US Army and US Air Force recently reissued networthiness certification for Unity Pro. The updated Army Certificate of Networthiness (CoN) and Air Force Evaluated/Approved Products List (AF E/APL) accreditation now applies to selected Unity Pro 3.5 products and includes the Unity 3 Web Player, to display content developed with Unity Pro. Unity originally obtained these certificates in 2010 for Unity Pro 3.0.
Unity Technologies also recently completed work with representatives of Canadian National Defence to create a firewall compliant Closed Network Edition of the Unity Web Player, for use on Canadian secure networks. The Unity Closed Network Web Player was certified for use on Canada's DWAN defense network in the fall of 2012. Special licensing terms apply for using Unity on defense networks, please contact email@example.com for details.
QUOTE SHEET: Unity Technologies Customers and Award Winners Discuss Their Serious Games and Interactive Training Made With Unity
Heartwood empowers companies and organizations to build, operate, maintain and market their products by deploying 3D interactive training and 3D interactive marketing experiences anytime, anywhere, on any platform -- Web, PC, mobile and tablets. As a market leader, Heartwood is recognized as one of Inc. 500|5000 fastest growing companies and selected as 'Top Simulation and Training Company' by Military Training Technology Magazine. They support a strong customer base including Raytheon, US Army, US Navy, URS, L-3, Northrop Grumman, Goodrich, ATK, ITT, Honeywell, BAE Systems, US Secret Service, Cisco and many others.
"Heartwood relies on Unity's powerful platform to develop 3D interactive training applications for operations and maintenance training," said Raj Raheja, CEO and co-founder, Heartwood. "For our customers in the Defense, Aerospace, Light & Heavy Equipment, and Energy industries, multi-platform deployment is absolutely essential, especially mobile and tablets, making Unity indispensable to our development team."
C-ID Combat Vehicle Detection & Identification by AEgis Technologies -- People's Choice Winner of the Serious Games Showcase & Challenge at I/ITSEC 2012
AEgis Technologies' Combat ID is a military training game that is the first in a series of planned projects where AEgis will combine several core competencies to provide alternative solutions to train the warfighter. Combat ID was developed to meet the needs of AEgis' customers by offering a realistic and relevant option to traditional training methods through a high-quality, cost-effective and portable gaming application.
"AEgis Technologies is excited about the opportunity to bring over 20 years of modeling, simulation and training expertise to the gaming community," said David King, executive vice president of products, AEgis Technologies. "The Unity Game Engine enables us to put our serious games applications, like Combat ID, in the hands of those who can benefit from positive training in a gaming environment both for PC and mobile platforms."
"AEgis looks forward to a long relationship with Unity as a strategic partner both as a game development platform and as a host for our 3D model content for gaming," said Barlow Blake, business development manager, AEgis Technologies. "No doubt a measure of the success of Combat ID is due to the Unity development tools."
Machineers by IT University of Copenhagen -- Student Category Winner of the Serious Games Showcase & Challenge at I/ITSEC 2012
Machineers is a puzzle adventure inspired by Amanita Designs "Machinarium," to be released in late 2013 on iPad. In an industrial amusement park full of quirky robots and wonderful machines, you play Zola, the new apprentice at Hayden's repair shop. Make friends, earn yourself a reputation, and prepare yourself for the next challenge: build your own machines and become the best Machineer the world has ever seen.
"Choosing Unity 3D for developing Machineers was an easy decision, because it gives us all the creative freedom we need," said Henrike Lode, Educational Game Developer, Lohika ApS. "Everyone on the team, from artists to designers and programmers, regardless of their level of programming skills, can easily work together. We often use the Asset Store to find tools to help with level creation and animation, which is saving artists and programmers a lot of time and work. Being able to port our game effortlessly to Mac, PC and for web makes it easy for us to test the game with kids in many different scenarios. We basically never have to worry about when and where we encounter them. Now we are developing the full game for the iPad with a team of international people, collaborating across countries. Unity's asset server helps us see each other's progress and be closer as a team even though we are not sitting in the same room anymore."
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