News Column

Researchers Submit Patent Application, "Gaming Machine with Enhanced Privacy Features and Mechanics", for Approval

September 12, 2014



By a News Reporter-Staff News Editor at Entertainment Newsweekly -- From Washington, D.C., VerticalNews journalists report that a patent application by the inventors Aoki, Dion K. (Chicago, IL); Burke, Mary M. (Somonauk, IL); Greenberg, Jacob C. (Elgin, IL); Martone, Jordan M. (Racine, WI), filed on February 19, 2013, was made available online on August 28, 2014.

The patent's assignee is WMS Gaming Inc.

News editors obtained the following quote from the background information supplied by the inventors: "Gaming machines, such as slot machines, video poker machines and the like, have been a cornerstone of the gaming industry for several years. Generally, the popularity of such machines with players is dependent on the likelihood (or perceived likelihood) of winning money at the machine and the intrinsic entertainment value of the machine relative to other available gaming options. Where the available gaming options include a number of competing machines and the expectation of winning at each machine is roughly the same (or believed to be the same), players are likely to be attracted to the most entertaining and exciting machines. Shrewd operators consequently strive to employ the most entertaining and exciting machines, features, and enhancements available because such machines attract frequent play and hence increase profitability to the operator. Therefore, there is a continuing need for gaming machine manufacturers to continuously develop new games and improved gaming enhancements that will attract frequent play through enhanced entertainment value to the player."

As a supplement to the background information on this patent application, VerticalNews correspondents also obtained the inventors' summary information for this patent application: "According to one aspect of the present invention, a gaming system comprises one or more input devices for receiving input from a user, one or more display devices for displaying a wagering game including sensitive and non-sensitive information, one or more processors, and one or more memory devices. The memory devices store instructions that, when executed by at least one of the one or more processors, cause the gaming system to display, via at least one of the one or more display devices, a plurality of images. The displayed images do not include the sensitive information. The instructions also cause the gaming system to provide an interactive feature configured to receive a predetermined user interaction via at least one of the one or more input devices. The instructions further cause the gaming system to display, in response to the predetermined user interaction with the interactive feature, a plurality of images, the displayed images including the sensitive information.

"According to another aspect of the invention, a computer-implemented method in a gaming system comprises one or more input devices, one or more display devices, one or more processors, an optical filter, and one or more memory devices. The one or more input devices receive input from a user. The one or more display devices display a wagering game including sensitive and non-sensitive information. The optical filter is disposed on a portion of a surface of one of the one or more display devices. The optical filter is configured to relay an image from the one of the one or more display devices in a first direction away from the one of the one or more display devices. The optical filter is further configured to block the image from the one or more display devices in a second direction away from the one of the one or more display devices. The one or more memory devices store instructions that, when executed by at least one of the one or more processors, cause the gaming system to display, via the one of the one or more display devices, the sensitive information behind the optical filter such that the sensitive information is generally relayed in the first direction and such that the sensitive information is blocked in the second direction.

"According to yet another aspect of the invention, a gaming system comprises one or more input devices, a gaming terminal, a barrier, and one or more memory devices. The one or more input devices receive input from a user. The gaming terminal includes one or more display devices. Each display device has a surface for displaying a wagering game including sensitive information and non-sensitive information. The barrier is disposed proximate to one of the one or more display devices and extends outwardly from the gaming terminal. The barrier is configured to not obstruct, in a first direction from a portion of the one of the one or more display devices, images displayed on the portion. The barrier is further configured to obstruct, in a second direction from the portion, the images displayed on the portion. The one or more memory devices store instructions that, when executed by at least one of the one or more processors, cause the gaming system to display, via the one of the one or more display devices, the sensitive information within the portion of the one of the one or more display devices.

"Additional aspects of the invention will be apparent to those of ordinary skill in the art in view of the detailed description of various embodiments, which is made with reference to the drawings, a brief description of which is provided below.

BRIEF DESCRIPTION OF THE DRAWINGS

"FIG. 1 is a perspective view of a free-standing gaming terminal according to an embodiment of the present invention.

"FIG. 2 is a schematic view of a gaming system according to an embodiment of the present invention.

"FIG. 3 is an image of an example basic-game screen of a wagering game displayed on a gaming terminal, according to an embodiment of the present invention.

"FIG. 4A is an example basic-game screen of FIG. 3 with an interactive feature, according to an embodiment.

"FIG. 4B is the example basic-game screen of FIG. 4A in response to user interaction, according to an embodiment.

"FIG. 5A is an image of the example basic-game screen of FIG. 3 having optical filters as seen from a first direction, according to an embodiment.

"FIG. 5B is the example basic-game screen of FIG. 5A from a second direction, according to an embodiment.

"FIG. 6 is a perspective view of a gaming terminal having a barrier, according to an embodiment.

"FIG. 7A is a perspective view of a gaming terminal having a barrier, according to an embodiment.

"FIG. 7B is a side view of the gaming terminal of FIG. 7A.

"FIG. 8 is a perspective view of a gaming terminal having barriers that are retractable, according to an embodiment.

"While the invention is susceptible to various modifications and alternative forms, specific embodiments have been shown by way of example in the drawings and will be described in detail herein. It should be understood, however, that the invention is not intended to be limited to the particular forms disclosed. Rather, the invention is to cover all modifications, equivalents, and alternatives falling within the spirit and scope of the invention as defined by the appended claims."

For additional information on this patent application, see: Aoki, Dion K.; Burke, Mary M.; Greenberg, Jacob C.; Martone, Jordan M. Gaming Machine with Enhanced Privacy Features and Mechanics. Filed February 19, 2013 and posted August 28, 2014. Patent URL: http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&u=%2Fnetahtml%2FPTO%2Fsearch-adv.html&r=2368&p=48&f=G&l=50&d=PG01&S1=20140821.PD.&OS=PD/20140821&RS=PD/20140821

Keywords for this news article include: Entertainment, WMS Gaming Inc.

Our reports deliver fact-based news of research and discoveries from around the world. Copyright 2014, NewsRx LLC


For more stories covering arts and entertainment, please see HispanicBusiness' Arts & Entertainment Channel



Source: Entertainment Newsweekly


Story Tools






HispanicBusiness.com Facebook Linkedin Twitter RSS Feed Email Alerts & Newsletters