Ubisoft Turns to Havok Physics to Build True Next Gen Gaming
With a legacy of powering the industry’s most influential titles, Havok Physics continues to be the solution that leading studios turn to for dynamic physical simulation and realistic gameplay. Ubisoft continues to push the boundaries of modern technology by utilizing the latest advancements in Havok Physics to drive truly next generation experiences with incredible visuals, robust physics and pivotal destructive elements. Havok’s technology has helped Ubisoft’s development teams to create the realistically compelling Revolutionary world of Assassin’s Creed Unity, the massive open-world recreation of
“Ubisoft has long enjoyed the support of Havok’s powerful, proven and efficient technologies to bring depth and immersion to the creative visions of our talented game creators,” said
In Watch Dogs, Ubisoft Montreal deeply integrated Havok Physics into all aspects of their Disrupt game engine to deliver a world that is both staggering in its level of detail and scale, but also fully dynamic. Havok Physics’ powerful multithreaded architecture provided Ubisoft the tools to implement a richly dynamic game world where every object is dynamic and interconnected. As the range of game features broadened to include fully simulated vehicles complete with gut wrenching chases and crashes, Ubisoft were able to easily customize and adapt Havok Physics to achieve these specific special effects.
“Games like Ubisoft’s Watch Dogs offer a massive game world, with a huge world and sophisticated tech driving the intense gameplay. We’re proud to provide Havok Physics to help create an even more compelling experience,” said
For more information about Havok, please visit: www.havok.com.
As a leading provider of game development technologies, Havok has over 13 years of experience servicing the most demanding technology requirements for leading game developers. A combination of superior technology and dedication to delivering unparalleled support to its customers has led to the company’s technologies being used in over 500 titles including top franchises such as Halo, The Elder Scrolls, Assassin’s Creed, Call of Duty, Uncharted, Dead Rising and Skylanders.
Havok works with the world’s best known publishers and development studios, including
Havok’s products have also been used to drive special effects in movies such as X-Men First Class, World War Z,
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed,
©2014 Ubisoft Entertainment. All Rights Reserved. Watch Dogs, Far Cry, Rainbow Six,
Havok, the Havok logo, Havok Physics and Havok Animation are trademarks and/or registered trademarks of Havok in the US and other countries. All other trademarks are the property of their respective owners. Press release © 2014 Havok.