Upon announcing the first annual House Student App Challenge today, U.S. Rep.
The competition, designed to promote innovation and engagement in Science, Technology, Engineering and Math (STEM) education fields, invites high school students from all participating congressional districts to compete by creating and exhibiting their software application, or "app," for mobile, tablet, or computer devices on a platform of their choice.
"I'm very excited to see what sort of imaginative solutions
The House Student App Challenge is open to all high school students who live in or are eligible to attend schools located in
Miller said he believes schools should be the place that prepare students for the world of tomorrow with the best tools of today, and he introduced two bills in
* The Transforming Education through Technology Act to help schools, districts, and states transform learning systems by utilizing innovative technology.
* The Advanced Research Projects Agency-Education (ARPA-ED) Act to aggressively pursue technological breakthroughs that have the potential to transform teaching and learning the way the Internet, GPS, and robotics have transformed commerce, travel, and the way we live our daily lives. It would fund projects that create a dramatic breakthrough in learning and teaching and address the under-investment in learning technology research and development.
More details on submitting a contest entry, the rules of the competition, and helpful programming resources can be found at http://georgemiller.house.gov/stem.
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