News Column

First Annual Congressional Student App Challenge Now Open

February 26, 2014

WASHINGTON, Feb. 26 -- Rep. George Miller, D-Calif. (11th CD), issued the following news release:

Upon announcing the first annual House Student App Challenge today, U.S. Rep. George Miller (D-Martinez) encouraged local high school students to take part in the new nationwide contest to build an innovative new application for a phone, computer, or tablet.

The competition, designed to promote innovation and engagement in Science, Technology, Engineering and Math (STEM) education fields, invites high school students from all participating congressional districts to compete by creating and exhibiting their software application, or "app," for mobile, tablet, or computer devices on a platform of their choice.

"I'm very excited to see what sort of imaginative solutions Contra Costa students will submit," said Miller. "STEM education is driving the economy of tomorrow and it's important that students from Contra Costa play a big role in that future. It's imperative we encourage students to take interest in and excel in these fields, and doing so will better equip them to compete and succeed in an increasingly globalized economy. I'm pleased to support a contest that addresses this challenge head on by encouraging students to create their own app and further their education in STEM fields."

The House Student App Challenge is open to all high school students who live in or are eligible to attend schools located in California's11th Congressional District. Students entering the competition must provide a YouTube or VIMEO video demo explaining their app and what they learned through the competition process and extra consideration will be awarded to coded apps. All submissions must be entered by 9:00 PM (Pacific) April 30, 2014.

Miller said he believes schools should be the place that prepare students for the world of tomorrow with the best tools of today, and he introduced two bills in Congress to that end:

* The Transforming Education through Technology Act to help schools, districts, and states transform learning systems by utilizing innovative technology.

* The Advanced Research Projects Agency-Education (ARPA-ED) Act to aggressively pursue technological breakthroughs that have the potential to transform teaching and learning the way the Internet, GPS, and robotics have transformed commerce, travel, and the way we live our daily lives. It would fund projects that create a dramatic breakthrough in learning and teaching and address the under-investment in learning technology research and development.

More details on submitting a contest entry, the rules of the competition, and helpful programming resources can be found at

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Source: Targeted News Service

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