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SOASTA Global Test Platform Awarded 10-Year Contract for the Olympic Games

February 13, 2014

Following the success of the last two Mobile Olympics, the games select SOASTA to prepare for the Internet of Things in years to come

MOUNTAIN VIEW, Calif.--(BUSINESS WIRE)-- SOASTA, the leader in cloud and mobile testing, today announced that it has been named the official web and mobile testing partner for the Sochi Winter Olympics, signing a 10-year contract to assure quality web and mobile user experiences for the 2018, 2020, 2022, and 2024 Olympic Games. SOASTA was first approached by the Olympic Organizing Committee prior to the 2012 London Games to help their IT team prepare the mobile app and website, London2012.com, for hundreds of millions of anticipated visitors.

“SOASTA was honored to be awarded our first Olympics engagement for the 2012 London Games,” said Tom Lounibos, SOASTA CEO. “By assuring the delivery of high quality web and mobile experiences for the millions of Olympics fans across the world for London 2012 and Sochi 2014, we are honored that the SOASTA team and technology has earned the trust of the Olympics for the next 10 years. In the near future we will see the Internet of Things as part of the Olympic experience, with even higher expectations for quality user experiences every time.”

After a successful engagement in 2012, London2012.com handled 431 million global visitors, 109 million unique users, 15 million application downloads, and 4.73 billion page views. In early September 2013, SOASTA began web and mobile testing for the Sochi Olympics, leveraging SOASTA’s Global Test Platform for continuous testing from 16 locations worldwide.

Using SOASTA’s Global Test Cloud to simulate worldwide traffic conditions, SOASTA delivered continuous testing for multiple Olympic web and mobile apps, including game times, cultural sites, and volunteer sites. Each site includes a strong mix of both mobile and web traffic. Leveraging best practices, performance testing was run daily and early on in the development process, including extreme tests of 100,000 pages per second with hundreds of thousands of concurrent users.

Working with the Olympic IT team on their interactive web sites, SOASTA fine-tuned issues across software code, content delivery networks, and front-end web performance. The SOASTA platform for the Olympics includes mPulse, real user monitoring, for analyzing in real-time the experience of every web and mobile user of the Olympics sites.

Cloud testing and real user measurement have revolutionized how the Olympics IT team tests and measures their millions of global users. The success the Olympics team has experienced for the last two Olympic Games has instilled confidence and trust in the SOASTA team for the next decade.

About SOASTA

SOASTA is the leader in cloud testing. Its web and mobile test automation and monitoring solutions, CloudTest, TouchTest and mPulse, enable developers, QA professionals and IT operations teams to test and monitor users with unprecedented speed, scale, precision and visibility. The innovative product set streamlines test creation, automates provisioning and execution, and analyzes real user behavior in real-time to deliver actionable intelligence, faster. With SOASTA, companies have confidence that their applications will perform as designed, delivering quality user experiences every time. SOASTA’s customers are many of today’s most successful brands including Avaya, American Girl, Bonobos, Backcountry.com, Chegg, Experian, Gilt Groupe, Hallmark, Intuit, Microsoft and Netflix. SOASTA is privately held and headquartered in Mountain View, Calif. For more information about SOASTA, please visit http://www.soasta.com.

SOASTA is a registered trademark of SOASTA, Inc. All other trademarks are property of their respective owners. Other product or company names mentioned may be trademarks or trade names of their respective companies.





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Source: Business Wire


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