For the first time,
In the ascent simulations, which took place over the course of two weeks at
Ten pairs of astronauts participated in two normal launch simulations and two launch-abort simulations inside an Orion mockup fitted with instrument panels and other equipment being designed for the actual capsule. As the two-person crews made their way through a series of tasks, engineers took careful notes of every comment and question from the crew. Their feedback will be considered in the process of fine-tuning the design and build requirements for the displays and controls.
"Simulations like these provide valuable experience by giving astronauts and the operations team an early look at what going to deep space in Orion will be like," said astronaut
Designing a spacecraft's cockpit to maximize simplicity and efficiency is not easy. Each of
By comparison, Orion, which is designed for deep-space exploration and autonomous or piloted rendezvous and docking, will have just three computer screens, each the size of a sheet of paper, which take advantage of information technology advancements made since the space shuttles were designed in the early 1970s.
"It's very rewarding work, knowing the displays we are creating and testing now will be what future astronauts will be looking at as they rendezvous with an asteroid, orbit the moon, and even travel to Mars," Morin said. "Getting this right is key to making Orion and other future vehicles safer and easier to use."
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