Dead Island Riptide is an action role -playing (http://en.wikipedia.org/wiki/Action_role-playing_game) survival horror (http://en.wikipedia.org/wiki/Survival_horror) game (http://en.wikipedia.org/wiki/Video_game) and a sequel to 2011's Dead Island (http://en.wikipedia.org/wiki/Dead_Island). Riptide takes place immediately after the ending of
Using a 24 camera T160 system with Vicon’s innovative Blade software, Alvernia captured data for the main characters and Zombies which they then supplied to Techland, the developer of the game. Techland applied the motion capture data into the characters which were used in the gameplay and cut scenes.
‘For this project we needed to capture the body and fingers of multiple actors in a large volume. T-Series with Blade handled this beautifully, delivering crystal clear data. Thanks to the Blade software we’re able to customise our pipeline to how we want to work, making it more efficient and a joy to work with’.
Alvernia has used the Vicon system on games such as
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Kimw@rlyl.com About Vicon
Academy Award®-winning Vicon is the world’s largest supplier of precision motion tracking systems and match-moving software. It serves customers in CG animation, film, visual effects, computer games, broadcast television, as well as engineering and life sciences industries.
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