Yoshida, a 30-year-old executive officer who heads the social business unit at
She entered the
At Voltage, she leads a team creating stories for smartphone game applications.
"Nothing makes me happier than finding out that a game I made was enjoyed by people and cheered them up," Yoshida said.
One of the games she wrote is "A Prince's Proposal," a romance title rolled out three years ago. It was a huge hit among women in their 20s and 30s.
In the Cinderella-like story, an ordinary girl encounters a prince on a street corner. The girl goes to a party wearing a beautiful dress and meets princes from six nations.
"The more improbable the story and the more different from the real world a game is, the more thrilling it is for a player," Yoshida said.
"I read a lot of books to learn what kind of life real princes in European countries live every day," Yoshida said of how she came by her inspiration and fleshed out details of the story.
Before completing a game, Yoshida usually works in cooperation with about 100 colleagues including those who create the animations, the music score and the software.
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